A downloadable asset pack

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Here's a package containing some weapons and enemies for your Voxel Art game! Many of these models are without textures; furthermore, they can be found in 32 and/or 48 voxel versions.

The license is completely free CC0, so use and modify them as you wish!

Let me know if you use them for any project, I'm curious!

StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorpadadu
TagsAsset Pack, Dragons, Fantasy, Royalty Free, Voxel, Weapons
Asset licenseCreative Commons Zero v1.0 Universal

Download

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Click download now to get access to the following files:

bow_32 vox.vox 1.8 kB
bow_48 vox.vox 2.5 kB
broadsword_48 vox.vox 2.8 kB
brontosaurus_32 vox.vox 3.6 kB
brontosaurus_48 vox.vox 6 kB
cannon_mesh_32 vox.vox 7.2 kB
cannon_mesh_48 voxs.vox 15 kB
crossbow_32 vox.vox 3 kB
crossbow_48 vox.vox 5 kB
dragon 48 vox.zip 13 kB
dragon_32 vox.zip 5.4 kB
golem_32 vox.vox 9.9 kB
golem_48 vox.vox 20 kB
hammeraxe_32 vox.vox 3.1 kB
hammeraxe_48 vox.vox 4.8 kB
knight_statue_32 vox.vox 7.2 kB
shield_32 vox.vox 6.5 kB

Comments

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Hey padadu, just wanted to say I love your work!  It's so hard to find free voxel assets that are actually .vox files, but you have a really cool variety of assets on offer.  I was also delightfully surprised to find the golem, dragon, and cannon in this set that you took the time to color, and I have to say they are amazingly well done!  

If you don't mind me asking, do you have a particular program or method you use for coloring .vox models?  I mostly use VoxelShop, though I'm also somewhat familiar with MagicaVoxel.  But it just seems insanely time consuming to color anything with a diverse/realistic looking palette like you did here. I'm sure there HAS to be a more efficient method than coloring 1 voxel at a time lol, but the only real shortcut I've discovered is importing pixel art PNGs into Voxelshop (which upload as a flat, 1 voxel thick model), and then more or less wrapping that around the surface of whatever plain model I'm trying to color.  But that is still pretty slow, and requires a lot of fiddling and shifting individuals voxels around...

Anyway, thanks again for sharing your work, and I'll keep an eager eye out for any future uploads from you!